Concept hybrid situation
FIRST IDEAS
- persuasive design and weaponized design (pushes us in directions, our changed behaviour is the product) -> can we avoid being persuaded by design?
- How are we persuaded? -> show the methods of persuasion in an installation or game, maybe a combination of both
It could be a situation where the player is guided by interfaces (either with them noticing they are guided or not)
Weaponized Design: Dark Patterns in UX | by Filip Wilczek | startuphouse -> leading people into actions they otherwise wouldn't take
- Is disconnecting possible? (self-experiment, turn it into an installation maybe, VR experience, make a movie)
QUESTIONS TO ANSWER DURING PROCESS
What is the main theme for our own event?
- persuative design, weaponized design
What do we wanna do for our own event? on / offline installation, game, expo, lecture, movie, etc
- installation/ game
What would you like to communicate about this theme to visitors of the event and how can you do that in an innovative way?
- We are constantly guided in our behaviour if we are moving online, it is important to be aware of that and keep thinking for ourselves
Who are your visitors?
- Anybody who moves on the internet/Social Media.
Can your interest be linked to a current theme?
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Can your idea be linked to an institute that could propagate your idea to your target group in the future?
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What are good examples?
Final concept
We want to make people aware of the strategies that are used in UX Design to trick people into actions.
Wanna see more? Check out more of my results and please send yours to @the_pineapple_challenge